Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Crew Captain

BRG · Creature — Human Warrior

Haste Crew Captain has indestructible as long as it entered the battlefield this turn. 4/2

Similar cards

Color identity:
NameManaTypeText
Sculpting Steel 3Artifact You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.
Island of Wak-Wak Land {T}: Target creature with flying has base power 0 until end of turn.
Teachings of the Archaics 2USorcery — Lesson If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you.
Kargan Intimidator 1RCreature — Human Warrior Cowards can't block Warriors. {1}: Choose one that hasn't been chosen this turn — • Kargan Intimidator gets +1/+1 until end of turn. • Target creature becomes a Coward until end of turn. • Target Warrior gains trample until end of turn. 3/1
Jeering Homunculus 1UCreature — Homunculus When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 0/4
Weldfast Wingsmith 3UCreature — Human Artificer Whenever an artifact enters the battlefield under your control, Weldfast Wingsmith gains flying until end of turn. 3/3
Mutual Destruction BSorcery This spell has flash as long as you control a permanent with flash. As an additional cost to cast this spell, sacrifice a creature. Destroy target creature.
Crowned Ceratok 3GCreature — Rhino Trample Each creature you control with a +1/+1 counter on it has trample. 4/3
Dragon Scales 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+2 and has vigilance. When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Scales from your graveyard to the battlefield attached to that creature.
Epic Proportions 4GGEnchantment — Aura Flash Enchant creature Enchanted creature gets +5/+5 and has trample.
Page 226