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17 May 2024: Card library updated.

Criminal Past

2B · Legendary Enchantment — Background

Commander creatures you own have menace and "This creature gets +X/+0, where X is the number of creature cards in your graveyard." (A creature with menace can't be blocked except by two or more creatures.)

Similar cards

Color identity:
NameManaTypeText
March of the Returned 3BSorcery Return up to two target creature cards from your graveyard to your hand.
Morbid Plunder 1BBSorcery Return up to two target creature cards from your graveyard to your hand.
Soul Salvage 2BSorcery Return up to two target creature cards from your graveyard to your hand.
Endless Ranks of the Dead 2BBEnchantment At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.
Pyrrhic Revival 3W/BW/BW/BSorcery Each player returns each creature card from their graveyard to the battlefield with an additional -1/-1 counter on it.
Impact Resonance 1RInstant Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn.
Jovial Evil 2BSorcery Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls.
Glissa's Retriever 5GCreature — Phyrexian Beast Haste, toxic 3 (Players dealt combat damage by this creature also get three poison counters.) Glissa's Retriever can't be blocked by creatures with power 2 or less. Corrupted — When Glissa's Retriever dies, exile it. When you do, return up to X target cards from your graveyard to your hand, where X is the number of opponents who have three or more poison counters. 6/6
Dead Revels 3BSorcery Spectacle {1}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Return up to two target creature cards from your graveyard to your hand.
Flaming Fist Duskguard 1WCreature — Dwarf Soldier When Flaming Fist Duskguard enters the battlefield, you get a one-time boon with "When you cast a creature spell, it perpetually gets +1/+0." 3/1
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