Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Crimson Honor Guard

3RR · Creature — Vampire Knight

Trample At the beginning of each player's end step, Crimson Honor Guard deals 4 damage to that player unless they control a commander. 4/5

Similar cards

Color identity:
NameManaTypeText
Smash to Smithereens 1RInstant Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
Lighthouse Chronologist 1UCreature — Human Wizard Level up {U} ({U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 4-6 2/4 LEVEL 7+ 3/5 At the beginning of each end step, if it's not your turn, take an extra turn after this one. 1/3
Nettlevine Blight 4BBEnchantment — Aura Enchant creature or land Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control."
Nahiri's Resolve 3RWEnchantment Creatures you control get +1/+0 and have haste. At the beginning of your end step, exile any number of nontoken artifacts and/or creatures you control. Return those cards to the battlefield under their owner's control at the beginning of your next upkeep.
Mudbutton Torchrunner 2RCreature — Goblin Warrior When Mudbutton Torchrunner dies, it deals 3 damage to any target. 1/1
Reaver Titan 7Artifact — Vehicle Void Shields — Protection from mana value 3 or less Gatling Blaster — Whenever Reaver Titan attacks, it deals 5 damage to each opponent. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) 10/10
Rakdos Roustabout 1BRCreature — Ogre Warrior Whenever Rakdos Roustabout becomes blocked, it deals 1 damage to the player or planeswalker it's attacking. 3/2
Compy Swarm 1BGCreature — Dinosaur At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm. 2/2
Soul Seizer 3UUCreature — Spirit Flying When Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls. 1/3
Marauding Looter 2URCreature — Human Pirate Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card. 4/3
Page 156