Card Codex

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17 May 2024: Card library updated.

Crimson Mage

1R · Creature — Human Shaman

{R}: Target creature you control gains haste until end of turn. (It can attack and {T} this turn.) 2/1

Similar cards

Color identity:
NameManaTypeText
Archon's Glory WInstant Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.
Take Up the Shield 1WInstant Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
War Flare 2RWInstant Creatures you control get +2/+1 until end of turn. Untap those creatures.
Thousand-Year Elixir 3Artifact You may activate abilities of creatures you control as though those creatures had haste. {1}, {T}: Untap target creature.
Flare of Faith 1WInstant Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn.
Elvish Herder GCreature — Elf {G}: Target creature gains trample until end of turn. 1/1
Magma Hellion 6RCreature — Hellion Assist (Another player can pay up to {6} of this spell's cost.) Trample, haste 5/4
Merry-Go-Round Artifact — Attraction Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.)
Appeal GSorcery Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.
Bane's Invoker 1WCreature — Human Cleric Wind Walk — {8}: Up to two target creatures each get +2/+2 and gain flying until end of turn. 2/2
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