M:tG card similarity search
R · Instant
Target creature becomes red and gains haste until end of turn. Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Deathleaper, Terror Weapon | 2RG | Legendary Creature — Tyranid | Flash Haste Flesh Hooks — Creatures you control that entered the battlefield this turn have double strike. 3/3 |
Razorclaw Bear | 2GG | Creature — Bear | Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn. 3/3 |
Armistice | 2W | Enchantment | {3}{W}{W}: You draw a card and target opponent gains 3 life. |
Tanglespan Lookout | 2G | Creature — Satyr | Whenever an Aura enters the battlefield under your control, draw a card. 2/3 |
Everybody Lives! | 1W | Instant | All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or win the game this turn. |
Argothian Uprooting | XG | Sorcery | Put two +1/+1 counters on each of X target lands you control. They each become 0/0 Elemental creatures with reach, haste, and "When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped." They're still lands. |
Femeref Knight | 2W | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {W}: Femeref Knight gains vigilance until end of turn. 2/2 |
Riptide Island | Plane — Dominaria | When you planeswalk to Riptide Island and at the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens. Whenever chaos ensues, Slivers you control gain haste and get +X/+X until end of turn, where X is the number of Slivers you control. | |
Giver of Runes | W | Creature — Kor Cleric | {T}: Another target creature you control gains protection from colorless or from the color of your choice until end of turn. 1/2 |
Drelnoch | 4U | Creature — Yeti Mutant | Whenever Drelnoch becomes blocked, you may draw two cards. 3/3 |