Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Crimson Wisps

R · Instant

Target creature becomes red and gains haste until end of turn. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Quickchange 1UInstant Target creature becomes the color or colors of your choice until end of turn. Draw a card.
Formation 1WInstant Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Draw a card at the beginning of the next turn's upkeep.
Spiritualize 2WInstant Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card.
Arcbound Hybrid 4Artifact Creature — Beast Haste Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
Shell Skulkin 4Artifact Creature — Scarecrow {3}: Target blue creature gains shroud until end of turn. (It can't be the target of spells or abilities.) 3/2
Refresh 2GInstant Regenerate target creature. Draw a card.
Bloodbraid Elf 2RGCreature — Elf Berserker Haste Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 3/2
Rakka Mar 2RRLegendary Creature — Human Shaman Haste {R}, {T}: Create a 3/1 red Elemental creature token with haste. 2/2
Invasion of Kylem 2RWBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Kylem enters the battlefield, up to two target creatures each get +2/+0 and gain vigilance and haste until end of turn.
Fleetwheel Cruiser 4Artifact — Vehicle Trample, haste When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 5/3
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