M:tG card similarity search
R · Instant
Target creature becomes red and gains haste until end of turn. Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Admiral Brass, Unsinkable | 2UBR | Legendary Creature — Human Pirate | When Admiral Brass, Unsinkable enters the battlefield, mill four cards. At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) 3/3 |
Crawling Barrens | Land | {T}: Add {C}. {4}: Put two +1/+1 counters on Crawling Barrens. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land. | |
Stonefare Crocodile | 2G | Creature — Crocodile | {2}{B}: Stonefare Crocodile gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) 3/2 |
Mordor on the March | 3BR | Sorcery | Exile a creature card from your graveyard. Create a token that's a copy of it. It gains haste until end of turn. Exile it at the beginning of the next end step. Storm (When you cast this spell, copy it for each spell cast before it this turn.) |
Peacewalker Colossus | 3 | Artifact — Vehicle | {1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) 6/6 |
Raking Claws | 1R | Instant | Target creature gains double strike until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) |
Starscream, Seeker Leader | Legendary Artifact — Vehicle | Living metal (As long as it's your turn, this Vehicle is also a creature.) Flying, menace, haste Whenever Starscream deals combat damage to a player, if there is no monarch, that player becomes the monarch. Whenever you become the monarch, convert Starscream. 2/3 | |
Shell Shield | U | Instant | Kicker {1} (You may pay an additional {1} as you cast this spell.) Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) |
Renegade Tactics | R | Sorcery | Target creature can't block this turn. Draw a card. |
Stun | 1R | Instant | Target creature can't block this turn. Draw a card. |