M:tG card similarity search
B · Enchantment — Aura
Enchant creature Enchanted creature gets -1/-1 and can't block.
Name | Mana | Type | Text |
---|---|---|---|
Michiko's Reign of Truth | 1W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I, II — Target creature gets +1/+1 until end of turn for each artifact and/or enchantment you control. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Song of the Dryads | 2G | Enchantment — Aura | Enchant permanent Enchanted permanent is a colorless Forest land. |
Angelic Gift | 1W | Enchantment — Aura | Enchant creature When Angelic Gift enters the battlefield, draw a card. Enchanted creature has flying. |
Sinstriker's Will | 3W | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: This creature deals damage equal to its power to target attacking or blocking creature." |
Coerced to Kill | 3UB | Enchantment — Aura | Enchant creature You control enchanted creature. Enchanted creature has base power and toughness 1/1, has deathtouch, and is an Assassin in addition to its other types. |
Hipparion | 1W | Creature — Horse | Hipparion can't block creatures with power 3 or greater unless you pay {1}. 1/3 |
Chaos Harlequin | 2RR | Creature — Human | {R}: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn. 2/4 |
Cloak of the Philosopher | Hero Artifact — Equipment | Equipped creature gets +1/+1. {2}: Untap equipped creature. Equip {2} | |
Vish Kal, Blood Arbiter | 4WBB | Legendary Creature — Vampire | Flying, lifelink Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature's power. Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way. 5/5 |
Crypt Cobra | 3B | Creature — Snake | Whenever Crypt Cobra attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) 3/3 |