Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Crippling Fatigue

1BB · Sorcery

Target creature gets -2/-2 until end of turn. Flashback—{1}{B}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Similar cards

Color identity:
NameManaTypeText
Black Dragon 5BBCreature — Dragon Flying Acid Breath — When Black Dragon enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. 4/4
Malicious Malfunction 1BBSorcery All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.
Quag Sickness 2BEnchantment — Aura Enchant creature Enchanted creature gets -1/-1 for each Swamp you control.
Flaying Tendrils 1BBSorcery Devoid (This card has no color.) All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.
World-Weary 3BBEnchantment — Aura Enchant creature Enchanted creature gets -4/-4. Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Order of the Alabaster Host Creature — Phyrexian Knight Whenever Order of the Alabaster Host becomes blocked by a creature, that creature gets -1/-1 until end of turn. 3/3
Viscid Lemures 4BCreature — Spirit {0}: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) 4/3
Six-Sided Die 2BInstant Choose target creature. Roll a six-sided die. 1 — It has base toughness 1 until end of turn. 2 — Put two -1/-1 counters on it. 3 — Six-Sided Die deals 3 damage to it and you gain 3 life. 4 — It gets -4/-4 until end of turn. 5 — Destroy it. 6 — Exile it.
Erebos, Bleak-Hearted 3BLegendary Enchantment Creature — God Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. Whenever another creature you control dies, you may pay 2 life. If you do, draw a card. {1}{B}, Sacrifice another creature: Target creature gets -2/-1 until end of turn. 5/6
Cabal Pit Land {T}: Add {B}. Cabal Pit deals 1 damage to you. Threshold — {B}, {T}, Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard.
Page 31