M:tG card similarity search
5U · Creature — Bird Wizard
Flying Tap two untapped Birds you control: Draw a card. Tap two untapped Wizards you control: Target creature gains flying until end of turn. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Slate of Ancestry | 4 | Artifact | {4}, {T}, Discard your hand: Draw a card for each creature you control. |
| Ethereal Ambush | 3GU | Instant | Manifest the top two cards of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) |
| Ojutai Exemplars | 2WW | Creature — Human Monk | Whenever you cast a noncreature spell, choose one — • Tap target creature. • Ojutai Exemplars gains first strike and lifelink until end of turn. • Exile Ojutai Exemplars, then return it to the battlefield tapped under its owner's control. 4/4 |
| Archway Angel | 5W | Creature — Angel | Flying When Archway Angel enters the battlefield, you gain 2 life for each Gate you control. 3/4 |
| Trespasser il-Vec | 2B | Creature — Human Rogue | Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) 3/1 |
| Gale, Temporal Conduit | 3UU | Legendary Creature — Human Wizard | Whenever you cast an instant or sorcery spell, draw a card, then discard a card. 4/5 |
| Boon of the Wish-Giver | 4UU | Sorcery | Draw four cards. Cycling {1} ({1}, Discard this card: Draw a card.) |
| Assure | G/WG/W | Instant | Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn. |
| Fake Your Own Death | 1B | Instant | Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
| Galadhrim Bow | 2G | Artifact — Equipment | Flash When Galadhrim Bow enters the battlefield, attach it to target creature you control. Untap that creature. Equipped creature gets +1/+2 and has reach. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |