M:tG card similarity search
5U · Creature — Bird Wizard
Flying Tap two untapped Birds you control: Draw a card. Tap two untapped Wizards you control: Target creature gains flying until end of turn. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Controlled Instincts | U | Enchantment — Aura | Enchant red or green creature Enchanted creature doesn't untap during its controller's untap step. |
| Dehydration | 3U | Enchantment — Aura | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature doesn't untap during its controller's untap step. |
| Entangling Vines | 3G | Enchantment — Aura | Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step. |
| Glimmerdust Nap | 2U | Enchantment — Aura | Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step. |
| Paralyzing Grasp | 2U | Enchantment — Aura | Enchant creature Enchanted creature doesn't untap during its controller's untap step. |
| Assquatch | 4R | Creature — Donkey | Each other Donkey gets +1½/+1½. Whenever another Donkey enters the battlefield, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. 3.5/3.5 |
| Bitter Chill | 1U | Enchantment — Aura | Enchant creature When Bitter Chill enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When Bitter Chill is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card. |
| Containment Membrane | 2U | Enchantment — Aura | Surge {U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Enchant creature Enchanted creature doesn't untap during its controller's untap step. |
| Magus of the Bazaar | 1U | Creature — Human Wizard | {T}: Draw two cards, then discard three cards. 0/1 |
| Malevolent Whispers | 3R | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |