Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Crookclaw Transmuter

3U · Creature — Bird Wizard

Flash Flying When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn. 3/1

Similar cards

Color identity:
NameManaTypeText
Gargoyle Flock 2GUCreature — Tyranid Gargoyle Flying Skyswarm — At the beginning of your end step, if a creature entered the battlefield under your control this turn, create a 1/1 blue Tyranid Gargoyle creature token with flying. 2/2
Adeliz, the Cinder Wind 1URLegendary Creature — Human Wizard Flying, haste Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn. 2/2
Hooded Kavu 2RCreature — Kavu {B}: Hooded Kavu gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 2/2
Goblin Mutant 2RRCreature — Goblin Mutant Trample Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater. Goblin Mutant can't block creatures with power 3 or greater. 5/3
Vineshaper Mystic 2GCreature — Merfolk Shaman When Vineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control. 1/3
Quick-Draw Dagger 3Artifact — Equipment Flash When Quick-Draw Dagger enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Wilderness Elemental 1RGCreature — Elemental Trample Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control. */3
Owlbear 3GGCreature — Bird Bear Trample Keen Senses — When Owlbear enters the battlefield, draw a card. 4/4
Working Stiff 1BCreature — Mummy As Working Stiff enters the battlefield, straighten your arms. When you bend an elbow, sacrifice Working Stiff. 2/2
Shaile, Dean of Radiance 1WLegendary Creature — Bird Cleric Flying, vigilance {T}: Put a +1/+1 counter on each creature that entered the battlefield under your control this turn. 1/1
Page 239