Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Crooked Scales

4 · Artifact

{4}, {T}: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay {3} and repeat this process.

Similar cards

Color identity:
NameManaTypeText
Tranquil Frillback 2GCreature — Dinosaur When Tranquil Frillback enters the battlefield, you may pay {G} up to three times. When you pay this cost one or more times, choose up to that many — • Destroy target artifact or enchantment. • Exile target player's graveyard. • You gain 4 life. 3/3
Gibbering Descent 4BBEnchantment At the beginning of each player's upkeep, that player loses 1 life and discards a card. Hellbent — Skip your upkeep step if you have no cards in hand. Madness {2}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Crisis of Conscience 4WWSorcery Choose one — • Destroy all tokens. • Destroy all nonland, nontoken permanents.
Rimefur Reindeer 3WCreature — Elk Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls. 3/4
Serpent Warrior 2BCreature — Snake Warrior When Serpent Warrior enters the battlefield, you lose 3 life. 3/3
Betroth the Beast WSorcery — Adventure Create a Royal Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has ward {1}.)
Unholy Hunger 3BBInstant Destroy target creature. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you gain 2 life.
Arena Athlete 1RCreature — Human Heroic — Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn. 2/1
Dregs of Sorrow X4BSorcery Destroy X target nonblack creatures. Draw X cards.
Ravenloft Adventurer 3BCreature — Human Rogue Assassin When Ravenloft Adventurer enters the battlefield, you take the initiative. If a creature an opponent controls would die, instead exile it and put a hit counter on it. Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it. 3/4
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