Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Crooked Scales

4 · Artifact

{4}, {T}: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay {3} and repeat this process.

Similar cards

Color identity:
NameManaTypeText
Contaminated Ground 1BEnchantment — Aura Enchant land Enchanted land is a Swamp. Whenever enchanted land becomes tapped, its controller loses 2 life.
Cephalid Retainer 2UUCreature — Cephalid {U}{U}: Tap target creature without flying. 2/3
Awe Strike WInstant The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.
Frenzied Goblin RCreature — Goblin Berserker Whenever Frenzied Goblin attacks, you may pay {R}. If you do, target creature can't block this turn. 1/1
Sanctum Seeker 2BBCreature — Vampire Knight Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life. 3/4
Venomous Dragonfly 3GCreature — Insect Flying Whenever Venomous Dragonfly blocks or becomes blocked by a creature, destroy that creature at end of combat. 1/1
Foe-Razer Regent 5GGCreature — Dragon Flying When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control. Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step. 4/5
Samite Blessing WEnchantment — Aura Enchant creature Enchanted creature has "{T}: The next time a source of your choice would deal damage to target creature this turn, prevent that damage."
Callidus Assassin 4UBCreature — Human Shapeshifter Assassin Flash Polymorphine — You may have Callidus Assassin enter the battlefield tapped as a copy of any creature on the battlefield, except it has "When this creature enters the battlefield, destroy up to one other target creature with the same name as this creature." 3/3
Fangorn, Tree Shepherd 4GGGLegendary Creature — Treefolk Treefolk you control have vigilance. Whenever one or more Treefolk you control attack, add twice that much {G}. You don't lose unspent green mana as steps and phases end. 4/10
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