M:tG card similarity search
G · Instant
As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.
| Name | Mana | Type | Text |
|---|---|---|---|
| Madcap Experiment | 3R | Sorcery | Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way. |
| Avatar of Me | 2UU | Creature — Avatar | This spell costs {1} more to cast for each ten years you've been alive. Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ½. Avatar of Me is the color of your eyes. */* |
| Free-for-All | 3U | Enchantment | When Free-for-All enters the battlefield, exile all creatures face down. At the beginning of each player's upkeep, that player chooses a card exiled with Free-for-All at random and puts it onto the battlefield. When Free-for-All leaves the battlefield, put all cards exiled with it into their owners' graveyards. |
| Treasure Chest | 3 | Artifact | {4}, Sacrifice Treasure Chest: Roll a d20. 1 | Trapped! — You lose 3 life. 2—9 | Create five Treasure tokens. 10—19 | You gain 3 life and draw three cards. 20 | Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle. |
| Jabari's Influence | 3WW | Instant | Cast this spell only after combat. Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it. |
| Trenching Steed | 3W | Creature — Horse Rebel | Sacrifice a land: Trenching Steed gets +0/+3 until end of turn. 2/3 |
| Sylvan Library | 1G | Enchantment | At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. |
| Magus of the Moon | 2R | Creature — Human Wizard | Nonbasic lands are Mountains. 2/2 |
| Elvish Rejuvenator | 2G | Creature — Elf Druid | When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. 1/1 |
| Wellspring | 1GW | Enchantment — Aura | Enchant land When Wellspring enters the battlefield, gain control of enchanted land until end of turn. At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn. |