M:tG card similarity search
· Land — Lair
When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {U}, {B}, or {R}.
| Name | Mana | Type | Text |
|---|---|---|---|
| Tin Street Hooligan | 1R | Creature — Goblin Rogue | When Tin Street Hooligan enters the battlefield, if {G} was spent to cast it, destroy target artifact. 2/1 |
| Drownyard Behemoth | 9 | Creature — Eldrazi Crab | Flash (You may cast this spell any time you could cast an instant.) Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) Drownyard Behemoth has hexproof as long as it entered the battlefield this turn. 5/7 |
| Censor | 1U | Instant | Counter target spell unless its controller pays {1}. Cycling {U} ({U}, Discard this card: Draw a card.) |
| Miscalculation | 1U | Instant | Counter target spell unless its controller pays {2}. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Spell Snip | 2U | Instant | Counter target spell unless its controller pays {1}. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Manaforge Cinder | B/R | Creature — Elemental Shaman | {1}: Add {B} or {R}. Activate no more than three times each turn. 1/1 |
| Walk with the Ancestors | 4G | Sorcery | Return up to one target permanent card from your graveyard to your hand. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) |
| Tower Geist | 3U | Creature — Spirit | Flying When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. 2/2 |
| Radiant Restraints | Enchantment — Aura Curse | Enchant player Creatures enchanted player controls enter the battlefield tapped. | |
| Cathartic Operation | 3UB | Instant | Return up to two target creature cards from your graveyard to your hand, then seek two noncreature, nonland cards. |