Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Crossway Troublemakers

5B · Creature — Vampire

Attacking Vampires you control have deathtouch and lifelink. Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card. 5/5

Similar cards

Color identity:
NameManaTypeText
Orzhova, the Church of Deals Land {T}: Add {C}. {3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life.
Ajani's Welcome WEnchantment Whenever a creature enters the battlefield under your control, you gain 1 life.
Imperial Ceratops 4WCreature — Dinosaur Enrage — Whenever Imperial Ceratops is dealt damage, you gain 2 life. 3/5
Ravenous Daggertooth 2GCreature — Dinosaur Enrage — Whenever Ravenous Daggertooth is dealt damage, you gain 2 life. 3/2
Auriok Champion WWCreature — Human Cleric Protection from black and from red Whenever another creature enters the battlefield, you may gain 1 life. 1/1
Reparations 1WUEnchantment Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.
Afterlife Insurance 1W/BInstant Creatures you control gain afterlife 1 until end of turn. Draw a card. (When a creature with afterlife 1 dies, create a 1/1 white and black Spirit creature token with flying.)
Lich's Tomb 4Artifact You don't lose the game for having 0 or less life. Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.)
Resolute Survivors 1RWCreature — Human Warrior You may exert Resolute Survivors as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life. 3/3
Angel of Destiny 3WWCreature — Angel Cleric Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. 2/6
Page 102