Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Crosswinds

1G · Enchantment

Creatures with flying get -2/-0.

Similar cards

Color identity:
NameManaTypeText
Manacles of Decay 1WEnchantment — Aura Enchant creature Enchanted creature can't attack. {B}: Enchanted creature gets -1/-1 until end of turn. {R}: Enchanted creature can't block this turn.
Taigam, Sidisi's Hand 3UBLegendary Creature — Human Wizard Skip your draw step. At the beginning of your upkeep, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. {B}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn. 3/4
Cogmentor 1Artifact Creature — Gnome Rigger Flying {4}: Reassemble target Contraption you control. (Move it onto another one of your sprockets.) 1/1
Flowstone Surge 1REnchantment Creatures you control get +1/-1.
Heartmender 2G/WG/WCreature — Elemental At the beginning of your upkeep, remove a -1/-1 counter from each creature you control. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2
Hazerider Drake 2WUCreature — Drake Flying, protection from red 2/3
Golgari Charm BGInstant Choose one — • All creatures get -1/-1 until end of turn. • Destroy target enchantment. • Regenerate each creature you control.
Tempest Djinn UUUCreature — Djinn Flying Tempest Djinn gets +1/+0 for each basic Island you control. 0/4
Bird Maiden 2RCreature — Human Bird Flying 1/2
Baneclaw Marauder Creature — Werewolf Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn. Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/4
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