M:tG card similarity search
6W · Creature — Human Soldier
{3}{W}: Tap target creature. {3}{W}: Crowd Favorites gets +0/+5 until end of turn. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Seasoned Cathar | Creature — Human Knight | Lifelink 3/3 | |
Charity Extractor | 3B | Creature — Human Knight | Lifelink 1/5 |
Depraved Harvester | Creature — Human Knight | Lifelink 4/3 | |
Faithbearer Paladin | 4W | Creature — Human Knight | Lifelink (Damage dealt by this creature also causes you to gain that much life.) 3/4 |
Smitten Swordmaster | 1B | Creature — Human Knight | Lifelink 2/1 |
Ashnod's Intervention | B | Instant | Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand." |
Callous Sell-Sword | 1B | Creature — Human Soldier | Callous Sell-Sword enters the battlefield with a +1/+1 counter on it for each creature that died under your control this turn. 2/2 |
Fluttershy | 1GW | Legendary Creature — Pegasus | Defender, flying {1}, {T}: Put a +1/+1 counter on each creature with a tail target player controls. Stare down up to one target creature until end of turn. (It can't attack or block as long as you're looking directly at it.) 0/4 |
Dwarven Thaumaturgist | 2R | Creature — Dwarf Shaman | {T}: Switch target creature's power and toughness until end of turn. 1/2 |
Spiked Ripsaw | 2G | Artifact — Equipment | Equipped creature gets +3/+3. Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |