M:tG card similarity search
R · Enchantment — Aura
Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Crown of Flames to its owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Entangling Vines | 3G | Enchantment — Aura | Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step. |
Glimmerdust Nap | 2U | Enchantment — Aura | Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step. |
Paralyzing Grasp | 2U | Enchantment — Aura | Enchant creature Enchanted creature doesn't untap during its controller's untap step. |
Otherworldly Escort | 3W | Creature — Human Detective | Flash When Otherworldly Escort dies, if it's not a Spirit, return it to the battlefield under its owner's control with four charge counters on it. It's a Spirit Detective. (It's no longer a Human.) {1}{W}, {T}, Remove a charge counter from Otherworldly Escort: Destroy target creature that dealt damage to you this turn. 4/3 |
Destiny Spinner | 1G | Enchantment Creature — Human | Creature and enchantment spells you control can't be countered. {3}{G}: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land. 2/3 |
Field Marshal | 1WW | Creature — Human Soldier | Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.) 2/2 |
Rix Maadi Guildmage | BR | Creature — Human Shaman | {B}{R}: Target blocking creature gets -1/-1 until end of turn. {B}{R}: Target player who lost life this turn loses 1 life. 2/2 |
Lavaclaw Reaches | Land | Lavaclaw Reaches enters the battlefield tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land. | |
Grappling Sundew | 1G | Creature — Plant | Defender, reach {4}{G}: Grappling Sundew gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.) 0/4 |
Dark Revenant | 3B | Creature — Spirit | Flying When Dark Revenant dies, put it on top of its owner's library. 2/2 |