M:tG card similarity search
2GG · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 for each Elf you control and has reach. {2}{G}: Return Crown of Skemfar from your graveyard to your hand.
Name | Mana | Type | Text |
---|---|---|---|
Greel's Caress | 1B | Enchantment — Aura | Flash Enchant creature Enchanted creature gets -3/-0. |
Mists of Littjara | 1U | Enchantment — Aura | Flash Enchant creature or Vehicle Enchanted creature gets -3/-0. |
Slimebind | 1U | Enchantment — Aura | Flash Enchant creature Enchanted creature gets -4/-0. |
Torpor Dust | 2U/B | Enchantment — Aura | Flash Enchant creature Enchanted creature gets -3/-0. |
Michiko's Reign of Truth | 1W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I, II — Target creature gets +1/+1 until end of turn for each artifact and/or enchantment you control. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Traveling Plague | 3BB | Enchantment — Aura | Enchant creature At the beginning of each upkeep, put a plague counter on Traveling Plague. Enchanted creature gets -1/-1 for each plague counter on Traveling Plague. When enchanted creature leaves the battlefield, that creature's controller returns Traveling Plague from its owner's graveyard to the battlefield. |
Skin Invasion | R | Enchantment — Aura | Enchant creature Enchanted creature attacks each combat if able. When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control. |
Heliod, the Radiant Dawn | 2WW | Legendary Enchantment Creature — God | When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand. {3}{U/P}: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) 4/4 |
Fossil Find | R/G | Sorcery | Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose. |
Deadhead | 3B | Creature — Zombie | {0}: Return Deadhead from your graveyard to the battlefield. Activate only if an opponent isn't touching their hand (of cards). 3/3 |