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17 May 2024: Card library updated.

Crown of Vigor

1G · Enchantment — Aura

Enchant creature Enchanted creature gets +1/+1. Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Day 2WInstant Creatures target player controls get +1/+1 until end of turn.
Valiant Farewell 1WInstant Target creature you control gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, you get a boon with "When you cast your next creature spell, it perpetually gets +2/+0." Draw a card.
Flame Spirit 4RCreature — Elemental Spirit {R}: Flame Spirit gets +1/+0 until end of turn. 2/3
Sea Spirit 4UCreature — Elemental Spirit {U}: Sea Spirit gets +1/+0 until end of turn. 2/3
Capture Sphere 3UEnchantment — Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature When Capture Sphere enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Encase in Ice 1UEnchantment — Aura Flash (You may cast this spell any time you could cast an instant.) Enchant red or green creature When Encase in Ice enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Mystic Restraints 2UUEnchantment — Aura Flash Enchant creature When Mystic Restraints enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Gimli's Fury 1RInstant Target creature gets +3/+2 until end of turn. If it's legendary, it also gains trample until end of turn.
War Flare 2RWInstant Creatures you control get +2/+1 until end of turn. Untap those creatures.
Aggression 2REnchantment — Aura Enchant non-Wall creature Enchanted creature has first strike and trample. At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn.
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