Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Crowned Ceratok

3G · Creature — Rhino

Trample Each creature you control with a +1/+1 counter on it has trample. 4/3

Similar cards

Color identity:
NameManaTypeText
Triumph of the Hordes 2GGSorcery Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Avenging Hunter 4GCreature — Dragon Ranger Trample When Avenging Hunter enters the battlefield, you take the initiative. 5/4
Rubbleback Rhino 4GCreature — Rhino Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/4
Sunrise Sovereign 5RCreature — Giant Warrior Other Giant creatures you control get +2/+2 and have trample. 5/5
Banquet Guests XGWCreature — Halfling Citizen Affinity for Food (This spell costs {1} less to cast for each Food you control.) Trample Banquet Guests enters the battlefield with twice X +1/+1 counters on it. {2}, Sacrifice a Food: Banquet Guests gains indestructible until end of turn. 0/0
Mysterious Pathlighter 2WCreature — Faerie Flying Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.) 2/2
Viashino Grappler 2RCreature — Viashino {G}: Viashino Grappler gains trample until end of turn. 3/1
Case of the Trampled Garden 2GEnchantment — Case When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Graphic Violence 2GInstant All creatures with art by the artist of your choice get +2/+2 and gain trample until end of turn.
Rumbleweed 10GCreature — Plant Elemental This spell costs {1} less to cast for each land card in your graveyard. Vigilance, reach, trample When Rumbleweed enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn. 8/8
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