M:tG card similarity search
3G · Creature — Rhino
Trample Each creature you control with a +1/+1 counter on it has trample. 4/3
Name | Mana | Type | Text |
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Bramblesnap | 1G | Creature — Elemental | Trample Tap an untapped creature you control: Bramblesnap gets +1/+1 until end of turn. 1/1 |
Assaultron Dominator | 1R | Artifact Creature — Robot | When Assaultron Dominator enters the battlefield, you get {E}{E} (two energy counters). Whenever an artifact creature you control attacks, you may pay {E}. If you do, put your choice of a +1/+1, first strike, or trample counter on that creature. 2/2 |
Bubble Smuggler | 1U | Creature — Octopus Fish | Disguise {5}{U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) As Bubble Smuggler is turned face up, put four +1/+1 counters on it. 2/1 |
Quirion Beastcaller | 1G | Creature — Dryad Warrior | Whenever you cast a creature spell, put a +1/+1 counter on Quirion Beastcaller. When Quirion Beastcaller dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on Quirion Beastcaller. 2/2 |
Elder Cathar | 2W | Creature — Human Soldier | When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead. 2/2 |
Ezuri, Renegade Leader | 1GG | Legendary Creature — Elf Warrior | {G}: Regenerate another target Elf. {2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn. 2/2 |
A-Minsc & Boo, Timeless Heroes | 3RG | Legendary Planeswalker — Minsc | When Minsc & Boo, Timeless Heroes enters the battlefield and at the beginning of your upkeep, if you don't control a creature named Boo, create Boo, a legendary 1/1 red Hamster creature token with trample and haste. [+1]: Put three +1/+1 counters on up to one target creature with trample or haste. [−2]: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards. Loyalty 3 |
Willow Geist | G | Creature — Treefolk Spirit | Trample Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist. When Willow Geist dies, you gain life equal to its power. 1/1 |
Clockwork Beast | 6 | Artifact Creature — Beast | Clockwork Beast enters the battlefield with seven +1/+0 counters on it. At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate only during your upkeep. 0/4 |
Hollowhenge Huntmaster | Creature — Werewolf | Hexproof Other permanents you control have hexproof. At the beginning of combat on your turn, put two +1/+1 counters on each creature you control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 |