M:tG card similarity search
3G · Creature — Rhino
Trample Each creature you control with a +1/+1 counter on it has trample. 4/3
Name | Mana | Type | Text |
---|---|---|---|
Stampeding Serow | 2GG | Creature — Antelope Beast | Trample At the beginning of your upkeep, return a green creature you control to its owner's hand. 5/4 |
Stampeding Wildebeests | 2GG | Creature — Antelope Beast | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, return a green creature you control to its owner's hand. 5/4 |
Hexavus | 6 | Artifact Creature — Construct | Flying Hexavus enters the battlefield with six +1/+1 counters on it. {1}, Remove a +1/+1 counter from Hexavus: Put a flying counter on another target creature. {1}, Remove a counter from another creature you control: Put a +1/+1 counter on Hexavus. 0/0 |
Nyx Herald | 2G | Enchantment Creature — Centaur Shaman | At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn. 2/3 |
Oathsworn Knight | 1BB | Creature — Human Knight | Oathsworn Knight enters the battlefield with four +1/+1 counters on it. Oathsworn Knight attacks each combat if able. If damage would be dealt to Oathsworn Knight while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it. 0/0 |
Phyrexian Negator | 2B | Creature — Phyrexian Horror | Trample Whenever Phyrexian Negator is dealt damage, sacrifice that many permanents. 5/5 |
Embrose, Dean of Shadow | 2BB | Legendary Creature — Human Warlock | {T}: Put a +1/+1 counter on another target creature, then Embrose, Dean of Shadow deals 2 damage to that creature. Whenever a creature you control with a +1/+1 counter on it dies, draw a card. 4/4 |
Doom Whisperer | 3BB | Creature — Nightmare Demon | Flying, trample Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 6/6 |
Armorcraft Judge | 3G | Creature — Elf Artificer | When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it. 3/3 |
Rouse the Mob | R | Instant | Strive — This spell costs {2}{R} more to cast for each target beyond the first. Any number of target creatures each get +2/+0 and gain trample until end of turn. |