Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Crucible of Worlds

3 · Artifact

You may play lands from your graveyard.

Similar cards

Color identity:
NameManaTypeText
Quarry Beetle 4GCreature — Insect When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield. 4/5
Courser of Kruphix 1GGEnchantment Creature — Centaur Play with the top card of your library revealed. You may play lands from the top of your library. Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. 2/4
Fall of the Thran 5WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy all lands. II, III — Each player returns two land cards from their graveyard to the battlefield.
The Fourth Doctor 2GULegendary Creature — Time Lord Doctor You may look at the top card of your library any time. Would You Like A...? — Once each turn, you may play a historic land or cast a historic spell from the top of your library. When you do, create a Food token. (Artifacts, legendaries, and Sagas are historic.) 4/4
Rootpath Purifier 3GCreature — Elf Druid Lands you control and land cards in your library are basic. 3/4
Urban Evolution 3GUSorcery Draw three cards. You may play an additional land this turn.
Genju of the Realm WUBRGLegendary Enchantment — Aura Enchant land {2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.
Future Sight 2UUUEnchantment Play with the top card of your library revealed. You may play lands and cast spells from the top of your library.
Dryad of the Ilysian Grove 2GEnchantment Creature — Nymph Dryad You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types. 2/4
Sword of Forge and Frontier 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from red and from green. Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn. Equip {2}
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