M:tG card similarity search
6B · Sorcery
Choose target player and another target player. The first player controls the second player during the second player's next turn, and the second player controls the first player during the first player's next turn.
Name | Mana | Type | Text |
---|---|---|---|
Nephalia Drownyard | Land | {T}: Add {C}. {1}{U}{B}, {T}: Target player mills three cards. | |
Constricting Sliver | 5W | Creature — Sliver | Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield." 3/3 |
Doomsday Specter | 2UB | Creature — Specter | Flying When Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner's hand. Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card. 2/3 |
Stinging Lionfish | 1U | Enchantment Creature — Fish | Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent. 2/1 |
Cavalry Drillmaster | 1W | Creature — Human Knight | When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) 2/1 |
Rigging Runner | R | Creature — Goblin Pirate | First strike Raid — Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked this turn. 1/1 |
Shrieking Affliction | B | Enchantment | At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life. |
Chaos Terminator Lord | 3R | Creature — Astartes Warrior | Lord of Chaos — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn. 3/3 |
Karona, False God | 1WUBRG | Legendary Creature — Avatar | Haste At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it. Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn. 5/5 |
Scrambleverse | 6RR | Sorcery | For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents. |