Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cruel Entertainment

6B · Sorcery

Choose target player and another target player. The first player controls the second player during the second player's next turn, and the second player controls the first player during the first player's next turn.

Similar cards

Color identity:
NameManaTypeText
Firestorm Phoenix 4RRCreature — Phoenix Flying If Firestorm Phoenix would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it. 3/2
Crypsis 1UInstant Target creature you control gains protection from creatures your opponents control until end of turn. Untap it.
Marauding Knight 2BBCreature — Phyrexian Zombie Knight Protection from white Marauding Knight gets +1/+1 for each Plains your opponents control. 2/2
Defiler of Souls 3BBRCreature — Demon Flying At the beginning of each player's upkeep, that player sacrifices a monocolored creature. 5/5
Shields of Velis Vel WTribal Instant — Shapeshifter Changeling (This card is every creature type.) Creatures target player controls get +0/+1 and gain all creature types until end of turn.
Ostracize BSorcery Target opponent reveals their hand. You choose a creature card from it. That player discards that card.
Insufferable Balladeer 1RCreature — Dwarf Bard Vicious Mockery — When Insufferable Balladeer enters the battlefield, target creature an opponent controls can't block this turn. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 2/1
Horn of Plenty 6Artifact Whenever a player casts a spell, they may pay {1}. If the player does, they draw a card at the beginning of the next end step.
Teferi, Timeless Voyager 4UULegendary Planeswalker — Teferi [+1]: Draw a card. [−3]: Put target creature on top of its owner's library. [−8]: Each creature target opponent controls phases out. Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.) Loyalty 4
Impatience 2REnchantment At the beginning of each player's end step, if that player didn't cast a spell this turn, Impatience deals 2 damage to that player.
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