M:tG card similarity search
4B · Instant
Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.
Name | Mana | Type | Text |
---|---|---|---|
Sylvok Replica | 3 | Artifact Creature — Shaman | {G}, Sacrifice Sylvok Replica: Destroy target artifact or enchantment. 1/3 |
End Hostilities | 3WW | Sorcery | Destroy all creatures and all permanents attached to creatures. |
Toxic Nim | 4BB | Creature — Phyrexian Zombie | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {B}: Regenerate Toxic Nim. 4/1 |
Runic Shot | W | Sorcery | Kicker {U} (You may pay an additional {U} as you cast this spell.) Destroy target tapped creature. If this spell was kicked, scry 2. |
Runic Repetition | 2U | Sorcery | Return target exiled card with flashback you own to your hand. |
Inys Haen | Plane — Cridhe | When you planeswalk to Inys Haen and at the beginning of your upkeep, mill three cards. When you planeswalk away from Inys Haen, each player returns all land cards from their graveyard to the battlefield tapped. Whenever chaos ensues, return target nonland card from your graveyard to your hand. | |
Elvish Scrapper | G | Creature — Elf | {G}, {T}, Sacrifice Elvish Scrapper: Destroy target artifact. 1/1 |
Queen's Bay Paladin | 3BB | Creature — Vampire Knight | Whenever Queen's Bay Paladin enters the battlefield or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.) 5/4 |
Illicit Masquerade | 3B | Enchantment | Flash When Illicit Masquerade enters the battlefield, put an impostor counter on each creature you control. Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield. |
Pyramids | 6 | Artifact | {2}: Choose one — • Destroy target Aura attached to a land. • The next time target land would be destroyed this turn, remove all damage marked on it instead. |