M:tG card similarity search
4B · Instant
Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.
Name | Mana | Type | Text |
---|---|---|---|
Display of Dominance | 1G | Instant | Choose one — • Destroy target blue or black noncreature permanent. • Permanents you control can't be the targets of blue or black spells your opponents control this turn. |
Sacred Excavation | 3U | Sorcery | Return up to two target cards with cycling from your graveyard to your hand. |
Serene Heart | 1G | Instant | Destroy all Auras. |
Wave of Terror | 2B | Enchantment | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your draw step, destroy each creature with mana value equal to the number of age counters on Wave of Terror. They can't be regenerated. |
Phoebe, Head of S.N.E.A.K. | 1UB | Legendary Creature — Human Spy | Phoebe, Head of S.N.E.A.K. can't be blocked by creatures with flavor text. {2}{U}{B}: Phoebe permanently steals target creature's text box. (That creature loses all rules text, flavor text, and watermarks. This creature gains them.) 2/3 |
Treetop Scout | G | Creature — Elf Scout | Treetop Scout can't be blocked except by creatures with flying. 1/1 |
Veil of Secrecy | 1U | Instant — Arcane | Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.) Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
Talas Warrior | 1UU | Creature — Human Pirate Warrior | Talas Warrior can't be blocked. 2/2 |
Black Poplar Shaman | 2B | Creature — Treefolk Shaman | {2}{B}: Regenerate target Treefolk. 1/3 |
Taoist Mystic | 2G | Creature — Human Mystic | Taoist Mystic can't be blocked by creatures with horsemanship. 2/2 |