M:tG card similarity search
3R · Sorcery
Devoid (This card has no color.) Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles.
Name | Mana | Type | Text |
---|---|---|---|
Jet Collector | 1G | Creature — Merfolk Scout | At the beginning of your postcombat main phase, if four or more cards are in your graveyard, conjure a card named Mox Jet into your hand. This ability triggers only once. {X}{B}: Put target creature card with mana value X from your graveyard onto the battlefield with a finality counter on it. Activate only as a sorcery. 2/2 |
Viridian Emissary | 1G | Creature — Phyrexian Elf Scout | When Viridian Emissary dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 2/1 |
Borderland Explorer | 1G | Creature — Elf Scout | When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle. 3/1 |
Deep Reconnaissance | 2G | Sorcery | Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Gamble | R | Sorcery | Search your library for a card, put that card into your hand, discard a card at random, then shuffle. |
_____ Balls of Fire | 3R | Enchantment | When this enchantment enters the battlefield, you may put a name sticker on it. Whenever you put a sticker on this enchantment, it deals damage equal to the number of o's in name stickers on this enchantment to any target. |
Rampant Growth | 1G | Sorcery | Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. |
Cabal Shrine | 1BB | Enchantment | Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell. |
Escape to the Wilds | 3RG | Sorcery | Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn. |
Thayan Evokers | 2U | Creature — Human Wizard | Double team When Thayan Evokers enters the battlefield, conjure a card named Lightning Bolt into your hand, then discard a card. Whenever you conjure one or more cards, put a +1/+1 counter on Thayan Evokers. 1/1 |