Card Codex

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17 May 2024: Card library updated.

Crumbling Vestige

· Land

Crumbling Vestige enters the battlefield tapped. When Crumbling Vestige enters the battlefield, add one mana of any color. {T}: Add {C}. ({C} represents colorless mana.)

Similar cards

Color identity:
NameManaTypeText
Tomb of the Dusk Rose Legendary Land (Transforms from Profane Procession.) {T}: Add one mana of any color. {2}{W}{B}, {T}: Put a creature card exiled with this permanent onto the battlefield under your control.
Agadeem, the Undercrypt Land As Agadeem, the Undercrypt enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. {T}: Add {B}.
Emeria, Shattered Skyclave Land As Emeria, Shattered Skyclave enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. {T}: Add {W}.
Sea Gate, Reborn Land As Sea Gate, Reborn enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. {T}: Add {U}.
Shatterskull, the Hammer Pass Land As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. {T}: Add {R}.
Turntimber, Serpentine Wood Land As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. {T}: Add {G}.
Deathcap Glade Land Deathcap Glade enters the battlefield tapped unless you control two or more other lands. {T}: Add {B} or {G}.
Deserted Beach Land Deserted Beach enters the battlefield tapped unless you control two or more other lands. {T}: Add {W} or {U}.
Dreamroot Cascade Land Dreamroot Cascade enters the battlefield tapped unless you control two or more other lands. {T}: Add {G} or {U}.
Haunted Ridge Land Haunted Ridge enters the battlefield tapped unless you control two or more other lands. {T}: Add {B} or {R}.
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