M:tG card similarity search
2W · Creature — Human Soldier
Crusader of Odric's power and toughness are each equal to the number of creatures you control. */*
Name | Mana | Type | Text |
---|---|---|---|
Zhang Liao, Hero of Hefei | 4BB | Legendary Creature — Human Soldier | Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card. 3/3 |
Hallowed Spiritkeeper | 1WW | Creature — Avatar | Vigilance When Hallowed Spiritkeeper dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard. 3/2 |
Radiant's Judgment | 2W | Instant | Destroy target creature with power 4 or greater. Cycling {2} ({2}, Discard this card: Draw a card.) |
Recruit the Worthy | W | Instant | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 white Soldier creature token. |
Tail Swipe | G | Instant | Choose target creature you control and target creature you don't control. If you cast this spell during your main phase, the creature you control gets +1/+1 until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.) |
Imp's Mischief | 1B | Instant | Change the target of target spell with a single target. You lose life equal to that spell's mana value. |
Raff, Weatherlight Stalwart | WU | Legendary Creature — Human Wizard | Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card. {3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. 1/3 |
Aeronaut Admiral | 3W | Creature — Human Pilot | Flying Vehicles you control have flying. 3/1 |
Myojin of Towering Might | 5GGG | Legendary Creature — Spirit | Myojin of Towering Might enters the battlefield with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn. 8/8 |
Lesser Werewolf | 3B | Creature — Werewolf | {B}: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate only during the declare blockers step. 2/4 |