Card Codex

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17 May 2024: Card library updated.

Crusading Knight

2WW · Creature — Human Knight

Protection from black Crusading Knight gets +1/+1 for each Swamp your opponents control. 2/2

Similar cards

Color identity:
NameManaTypeText
Unchained Berserker 1RCreature — Human Berserker Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) Unchained Berserker gets +2/+0 as long as it's attacking. 1/1
Benalish Marshal WWWCreature — Human Knight Other creatures you control get +1/+1. 3/3
Gearsmith Prodigy UCreature — Human Artificer Gearsmith Prodigy gets +1/+0 as long as you control an artifact. 1/2
Inventor's Apprentice RCreature — Human Artificer Inventor's Apprentice gets +1/+1 as long as you control an artifact. 1/2
Bladestitched Skaab UBCreature — Zombie Soldier Other Zombies you control get +1/+0. 2/3
Thirsting Bloodlord 2BBCreature — Vampire Other Vampires you control get +1/+1. 3/3
Kjeldoran Knight WWCreature — Human Knight Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) {1}{W}: Kjeldoran Knight gets +1/+0 until end of turn. {W}{W}: Kjeldoran Knight gets +0/+2 until end of turn. 1/1
Blackbloom Rogue 2BCreature — Human Rogue Menace (This creature can't be blocked except by two or more creatures.) Blackbloom Rogue gets +3/+0 as long as an opponent has eight or more cards in their graveyard. 2/3
Ashenmoor Cohort 5BCreature — Elemental Warrior Ashenmoor Cohort gets +1/+1 as long as you control another black creature. 4/3
Sanctuary Lockdown 2WEnchantment Humans you control get +1/+1. {2}, Tap two untapped Humans you control: Tap target creature an opponent controls.
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