Card Codex

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17 May 2024: Card library updated.

Crusher Zendikon

2R · Enchantment — Aura

Enchant land Enchanted land is a 4/2 red Beast creature with trample. It's still a land. When enchanted land dies, return that card to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Unquestioned Authority 2WEnchantment — Aura Enchant creature When Unquestioned Authority enters the battlefield, draw a card. Enchanted creature has protection from creatures.
Spiteful Shadows 1BEnchantment — Aura Enchant creature Whenever enchanted creature is dealt damage, it deals that much damage to its controller.
Penumbra Bobcat 2GCreature — Cat When Penumbra Bobcat dies, create a 2/1 black Cat creature token. 2/1
Burrowing Razormaw 2GCreature — Beast When Burrowing Razormaw dies, mill four cards. (Put the top four cards of your library into your graveyard.) 4/2
Valduk, Keeper of the Flame 2RLegendary Creature — Human Shaman At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step. 3/2
Angel of Fury 4WWCreature — Angel Flying When Angel of Fury dies, you may shuffle it into its owner's library. 3/5
Gravebane Zombie 3BCreature — Zombie If Gravebane Zombie would die, put Gravebane Zombie on top of its owner's library instead. 3/2
Locked in the Cemetery 1UEnchantment — Aura Enchant creature When Locked in the Cemetery enters the battlefield, if there are five or more cards in your graveyard, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Rootwater Shaman 2UCreature — Merfolk Shaman You may cast Aura spells with enchant creature as though they had flash. 2/2
Drakewing Krasis 1GUCreature — Lizard Drake Flying, trample 3/1
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