M:tG card similarity search
2R · Enchantment — Aura
Enchant land Enchanted land is a 4/2 red Beast creature with trample. It's still a land. When enchanted land dies, return that card to its owner's hand.
| Name | Mana | Type | Text |
|---|---|---|---|
| Barkhide Mauler | 4G | Creature — Beast | Cycling {2} ({2}, Discard this card: Draw a card.) 4/4 |
| Desert Cerodon | 5R | Creature — Beast | Cycling {R} ({R}, Discard this card: Draw a card.) 6/4 |
| Hundroog | 6G | Creature — Beast | Cycling {3} ({3}, Discard this card: Draw a card.) 4/7 |
| Ridge Rannet | 5RR | Creature — Beast | Cycling {2} ({2}, Discard this card: Draw a card.) 6/4 |
| Yoked Plowbeast | 5WW | Creature — Beast | Cycling {2} ({2}, Discard this card: Draw a card.) 5/5 |
| Awakened Amalgam | 4 | Artifact Creature — Golem | Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control. */* |
| Tangle Kelp | U | Enchantment — Aura | Enchant creature When Tangle Kelp enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn. |
| Tibalt, Rakish Instigator | 2R | Legendary Planeswalker — Tibalt | Your opponents can't gain life. [−2]: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." Loyalty 5 |
| X | UB | Legendary Creature — Human Spy | As long as X is in X's owner's opponent's hand, X's owner may cast X and activate X's abilities. That opponent can't cast X and plays with their hand revealed. {U}{B}, {T}: Put X into target opponent's hand. {3}{U}{B}: You may play a land or cast a spell from the hand X is in. If you cast a spell this way, you cast it without paying its mana cost. 2/2 |
| Vault 13: Dweller's Journey | 3W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield. II — You gain 2 life and scry 2. III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries. |