M:tG card similarity search
2G · Instant
Choose one — • Destroy target creature with flying. • Destroy target enchantment.
Name | Mana | Type | Text |
---|---|---|---|
Hull Breach | RG | Sorcery | Choose one — • Destroy target artifact. • Destroy target enchantment. • Destroy target artifact and target enchantment. |
Scaled Destruction | 4WW | Sorcery | Choose one or more — • Destroy all small creatures. • Destroy all medium creatures. • Destroy all large creatures. (A small creature has total power and toughness 4 or less, medium is 5—8, and large is 9 or more.) |
Rain of Rust | 3RR | Instant | Choose one — • Destroy target artifact. • Destroy target land. Entwine {3}{R} (Choose both if you pay the entwine cost.) |
Vandalize | 4R | Sorcery | Choose one or both — • Destroy target artifact. • Destroy target land. |
Crux of Fate | 3BB | Sorcery | Choose one — • Destroy all Dragon creatures. • Destroy all non-Dragon creatures. |
An Incident Has Occurred | 1G | Sorcery | Choose one or both — • Destroy target creature with flying. • Destroy target Attraction. (It's put into its owner's junkyard.) You may apologize. If you do, you gain 3 life. |
Return to Nature | 1G | Instant | Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard. |
Break Ties | 2W | Instant | Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard. Reinforce 1—{W} ({W}, Discard this card: Put a +1/+1 counter on target creature.) |
Over the Edge | 1G | Sorcery | Choose one — • Destroy target artifact or enchantment. • Target creature you control explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.) |
You Find a Cursed Idol | 1G | Sorcery | Choose one — • Smash It — Destroy target artifact. • Lift the Curse — Destroy target enchantment. • Steal Its Eyes — Create a Treasure token and venture into the dungeon. (Enter the first room or advance to the next room.) |