Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Crushing Vines

2G · Instant

Choose one — • Destroy target creature with flying. • Destroy target artifact.

Similar cards

Color identity:
NameManaTypeText
Ward of Bones 6Artifact Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments. Each opponent who controls more lands than you can't play lands.
Kabuto Moth 2WCreature — Spirit Flying {T}: Target creature gets +1/+2 until end of turn. 1/2
Trading Post 4Artifact {1}, {T}, Discard a card: You gain 4 life. {1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token. {1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand. {1}, {T}, Sacrifice an artifact: Draw a card.
Gimbal, Gremlin Prodigy 2GURLegendary Creature — Gremlin Artificer Artifact creatures you control have trample. At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control. 4/4
Geistcatcher's Rig 6Artifact Creature — Construct When Geistcatcher's Rig enters the battlefield, you may have it deal 4 damage to target creature with flying. 4/5
Contested Cliffs Land {T}: Add {C}. {R}{G}, {T}: Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Grave Strength 1BSorcery Choose target creature. Mill three cards, then put a +1/+1 counter on that creature for each creature card in your graveyard.
Waterfall Aerialist 3UCreature — Djinn Wizard Flying Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) 3/1
Equipoise 2WEnchantment At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)
Spontaneous Flight 2WInstant Target creature gets +2/+2 until end of turn. Put a flying counter on it.
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