M:tG card similarity search
4B · Creature — Angel
Flying, protection from white When Crypt Angel enters the battlefield, return target blue or red creature card from your graveyard to your hand. 3/3
Name | Mana | Type | Text |
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Fugitive Codebreaker | 1R | Creature — Goblin Rogue | Prowess, haste Disguise {5}{R}. This cost is reduced by {1} for each instant and sorcery card in your graveyard. (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Fugitive Codebreaker is turned face up, discard your hand, then draw three cards. 2/1 |
Galina's Knight | WU | Creature — Merfolk Knight | Protection from red 2/2 |
Kefnet the Mindful | 2U | Legendary Creature — God | Flying, indestructible Kefnet the Mindful can't attack or block unless you have seven or more cards in hand. {3}{U}: Draw a card, then you may return a land you control to its owner's hand. 5/5 |
Master of Waves | 3U | Creature — Merfolk Wizard | Protection from red Elemental creatures you control get +1/+1. When Master of Waves enters the battlefield, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) 2/1 |
Aphetto Vulture | 4BB | Creature — Zombie Bird | Flying When Aphetto Vulture dies, you may put target Zombie card from your graveyard on top of your library. 3/2 |
Court of Grace | 2WW | Enchantment | When Court of Grace enters the battlefield, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead. |
Thief of Blood | 4BB | Creature — Vampire | Flying As Thief of Blood enters the battlefield, remove all counters from all permanents. Thief of Blood enters the battlefield with a +1/+1 counter on it for each counter removed this way. 1/1 |
Danse Macabre | 3BB | Sorcery | Each player sacrifices a nontoken creature. Roll a d20 and add the toughness of the creature you sacrificed this way. 1—14 | Return a creature card put into a graveyard this way to the battlefield under your control. 15+ | Return up to two creature cards put into graveyards this way to the battlefield under your control. |
Living Death | 3BB | Sorcery | Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. |
Postmortem Lunge | XB/P | Sorcery | ({B/P} can be paid with either {B} or 2 life.) Return target creature card with mana value X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. |