Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Crypt Creeper

1B · Creature — Zombie

Sacrifice Crypt Creeper: Exile target card from a graveyard. 2/1

Similar cards

Color identity:
NameManaTypeText
Portal to Phyrexia 9Artifact When Portal to Phyrexia enters the battlefield, each opponent sacrifices three creatures. At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types.
Capashen Standard WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1. {2}, Sacrifice Capashen Standard: Draw a card.
Varina, Lich Queen 1WUBLegendary Creature — Zombie Wizard Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. {2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token. 4/4
Kjeldoran Dead BCreature — Skeleton When Kjeldoran Dead enters the battlefield, sacrifice a creature. {B}: Regenerate Kjeldoran Dead. 3/1
Sudden Insight 4UUInstant Draw a card for each different mana value among nonland cards in your graveyard.
Hapless Researcher UCreature — Human Wizard Sacrifice Hapless Researcher: Draw a card, then discard a card. 1/1
Masked Bandits 3BRGCreature — Raccoon Rogue Vigilance Menace (This creature can't be blocked except by two or more creatures.) {2}, Exile Masked Bandits from your hand: Target land gains "{T}: Add {B}, {R}, or {G}" until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled. 5/5
Suspend UInstant Exile target creature and put two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)
Sail into the West 2GUInstant Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.
Ensnared by the Mara 2RRSorcery Each opponent faces a villainous choice — They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost, or that player exiles the top four cards of their library and Ensnared by the Mara deals damage equal to the total mana value of those exiled cards to that player.
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