Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Crypt Ripper

2BB · Creature — Shade

Haste {B}: Crypt Ripper gets +1/+1 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Big Play 1GInstant Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.
Kitesail Apprentice WCreature — Kor Soldier As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying. 1/1
Angelic Blessing 2WSorcery Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
Gift of the Fae 1WSorcery — Adventure Target creature gets +2/+1 and gains flying until end of turn. (Then exile this card. You may cast the creature later from exile.)
Mighty Leap 1WInstant Target creature gets +2/+2 and gains flying until end of turn.
Sunbathing Rootwalla 1GCreature — Lizard Domain — {3}{G}: Until end of turn, Sunbathing Rootwalla gets +1/+1 for each basic land type among lands you control. Activate only once each turn. 2/2
Forbidden Lore 2GEnchantment — Aura Enchant land Enchanted land has "{T}: Target creature gets +2/+1 until end of turn."
Verdant Field 2GEnchantment — Aura Enchant land Enchanted land has "{T}: Target creature gets +1/+1 until end of turn."
Viscid Lemures 4BCreature — Spirit {0}: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) 4/3
Aerial Boost 1WInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +2/+2 and gains flying until end of turn.
Page 199