Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Crypt Ripper

2BB · Creature — Shade

Haste {B}: Crypt Ripper gets +1/+1 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Consumptive Goo BBCreature — Ooze {2}{B}{B}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo. 1/1
Spring Splasher 1UCreature — Frog Beast Whenever Spring Splasher attacks, target creature defending player controls gets -3/-0 until end of turn. 2/1
Pale Wayfarer 5WWCreature — Spirit Giant {2}{W}{W}, {Q}: Target creature gains protection from the color of its controller's choice until end of turn. ({Q} is the untap symbol.) 4/4
Sneak Attack 3REnchantment {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
Tajic, Legion's Edge 1RWLegendary Creature — Human Soldier Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Prevent all noncombat damage that would be dealt to other creatures you control. {R}{W}: Tajic, Legion's Edge gains first strike until end of turn. 3/2
Animate Land GInstant Until end of turn, target land becomes a 3/3 creature that's still a land.
Hideous Laughter 2BBInstant — Arcane All creatures get -2/-2 until end of turn. Splice onto Arcane {3}{B}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Sedge Sliver 2RCreature — Sliver All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have "{B}: Regenerate this permanent." (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) 2/2
Fledgling Imp 2BCreature — Imp {B}, Discard a card: Fledgling Imp gains flying until end of turn. 2/2
Spiritmonger 3BGCreature — Beast Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger. {B}: Regenerate Spiritmonger. {G}: Spiritmonger becomes the color of your choice until end of turn. 6/6
Page 457