Card Codex

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17 May 2024: Card library updated.

Crypt of Agadeem

· Land

Crypt of Agadeem enters the battlefield tapped. {T}: Add {B}. {2}, {T}: Add {B} for each black creature card in your graveyard.

Similar cards

Color identity:
NameManaTypeText
Necromantic Selection 4BBBSorcery Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.
Crawl from the Cellar BSorcery Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control. Flashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Bad River Land Bad River enters the battlefield tapped. {T}, Sacrifice Bad River: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
The Mycosynth Gardens Land — Sphere {T}: Add {C}. {1}, {T}: Add one mana of any color. {X}, {T}: The Mycosynth Gardens becomes a copy of target nontoken artifact you control with mana value X.
Urborg Uprising 4BSorcery Return up to two target creature cards from your graveyard to your hand. Draw a card.
Helping Hand WSorcery Return target creature card with mana value 3 or less from your graveyard to the battlefield tapped.
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Dig Up the Body 2BInstant Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.) Mill two cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
Seismic Spike 2RRSorcery Destroy target land. Add {R}{R}.
Incubation Druid 1GCreature — Elf Druid {T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) 0/2
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