Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cryptbreaker

B · Creature — Zombie

{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token. Tap three untapped Zombies you control: You draw a card and you lose 1 life. 1/1

Similar cards

Color identity:
NameManaTypeText
The Scarab God 3UBLegendary Creature — God At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step. 5/5
Zombie Trailblazer BBBCreature — Zombie Scout Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn. Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) 2/2
Bog Tatters 4BCreature — Wraith Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 4/2
Bog Wraith 3BCreature — Wraith Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 3/3
Stormfist Crusader BRCreature — Human Knight Menace At the beginning of your upkeep, each player draws a card and loses 1 life. 2/2
Crushing Disappointment 3BInstant Each player loses 2 life. You draw two cards.
Smallpox BBSorcery Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
Baleful Force 5BBBCreature — Elemental At the beginning of each upkeep, you draw a card and you lose 1 life. 7/7
Compost 1GEnchantment Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.
Notorious Throng 3UTribal Sorcery — Rogue Prowl {5}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.
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