M:tG card similarity search
3B · Artifact Creature — Necron Wizard
{1}{B}, {T}: Choose another target artifact creature you control. When that creature dies this turn, return it to the battlefield tapped under your control. 3/3
Name | Mana | Type | Text |
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Krark-Clan Ogre | 3RR | Creature — Ogre | {R}, Sacrifice an artifact: Target creature can't block this turn. 3/3 |
Mobilizer Mech | 1U | Artifact — Vehicle | Flying Whenever Mobilizer Mech becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 3/4 |
Juniper Order Ranger | 3GW | Creature — Human Knight Ranger | Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger. 2/4 |
Disease Carriers | 2BB | Creature — Rat | When Disease Carriers dies, target creature gets -2/-2 until end of turn. 2/2 |
Mithril Coat | 3 | Legendary Artifact — Equipment | Flash Indestructible When Mithril Coat enters the battlefield, attach it to target legendary creature you control. Equipped creature has indestructible. Equip {3} |
Thunderkin Awakener | 1R | Creature — Elemental Shaman | Haste Whenever Thunderkin Awakener attacks, choose target Elemental creature card in your graveyard with toughness less than Thunderkin Awakener's toughness. Return that card to the battlefield tapped and attacking. Sacrifice it at the beginning of the next end step. 1/2 |
Mobilize | G | Sorcery | Untap all creatures you control. |
Vitalize | G | Instant | Untap all creatures you control. |
Gold-Forge Garrison | Land | (Transforms from Golden Guardian.) {T}: Add two mana of any one color. {4}, {T}: Create a 4/4 colorless Golem artifact creature token. | |
Rootwater Commando | 2U | Creature — Merfolk | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 2/2 |