M:tG card similarity search
2U · Artifact — Equipment
When Cryptic Coat enters the battlefield, cloak the top card of your library, then attach Cryptic Coat to it. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.) Equipped creature gets +1/+0 and can't be blocked. {1}{U}: Return Cryptic Coat to its owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Ghostform | 1U | Sorcery | Up to two target creatures can't be blocked this turn. |
Wizard Mentor | 2U | Creature — Human Wizard | {T}: Return Wizard Mentor and target creature you control to their owner's hand. 2/2 |
Rebuild | 2U | Instant | Return all artifacts to their owners' hands. Cycling {2} ({2}, Discard this card: Draw a card.) |
Slab Hammer | 2 | Artifact — Equipment | Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. Equip {2} |
Unexplained Disappearance | 1U | Instant | Return target creature to its owner's hand. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) |
Word of Undoing | U | Instant | Return target creature and all white Auras you own attached to it to their owners' hands. |
Disappear | 2UU | Enchantment — Aura | Enchant creature {U}: Return enchanted creature and Disappear to their owners' hands. |
Wave Goodbye | 2UU | Sorcery | Return each creature without a +1/+1 counter on it to its owner's hand. |
Shivan Wurm | 3RG | Creature — Wurm | Trample When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand. 7/7 |
Upheaval | 4UU | Sorcery | Return all permanents to their owners' hands. |