Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cryptic Command

1UUU · Instant

Choose two — • Counter target spell. • Return target permanent to its owner's hand. • Tap all creatures your opponents control. • Draw a card.

Similar cards

Color identity:
NameManaTypeText
Mistmeadow Vanisher 2W/UCreature — Kithkin Wizard Whenever Mistmeadow Vanisher becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. 3/2
Storyteller Pixie 3UCreature — Faerie Wizard Flying Whenever you cast an Adventure spell, draw a card. 3/3
Kulrath Knight 3B/RB/RCreature — Elemental Knight Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Creatures your opponents control with counters on them can't attack or block. 3/3
Renegade Rallier 1GWCreature — Human Warrior Revolt — When Renegade Rallier enters the battlefield, if a permanent you controlled left the battlefield this turn, return target permanent card with mana value 2 or less from your graveyard to the battlefield. 3/2
Rings a Bell 2UUEnchantment As Rings a Bell enters the battlefield, choose a word with four or more letters. After you say the chosen word for the first time each turn, an opponent may ring or imitate a bell within five seconds. When no opponent does, draw a card.
Ether Well 3UInstant Put target creature on top of its owner's library. If that creature is red, you may put it on the bottom of its owner's library instead.
Vanishing Verse WBInstant Exile target monocolored permanent.
Yore-Tiller Nephilim WUBRCreature — Nephilim Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking. 2/2
Council's Judgment 1WWSorcery Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
Parnesse, the Subtle Brush 2UBRLegendary Creature — Vampire Wizard Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that player pays 4 life. Whenever you copy a spell, up to one target opponent may also copy that spell. They may choose new targets for that copy. 4/4
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