Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cryptic Cruiser

3U · Creature — Eldrazi Processor

Devoid (This card has no color.) {2}{U}, Put a card an opponent owns from exile into that player's graveyard: Tap target creature. 3/3

Similar cards

Color identity:
NameManaTypeText
Rescue the Foal 1WInstant — Adventure Exile target creature you control, then return that card to the battlefield under its owner's control. (Then exile this card. You may cast the creature later from exile.)
Charnel Troll 1BGCreature — Troll Trample At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Charnel Troll. Otherwise, sacrifice it. {B}{G}, Discard a creature card: Put a +1/+1 counter on Charnel Troll. 4/4
Survivor of Korlis WCreature — Human Soldier First strike {1}{W}, Exile Survivor of Korlis from your graveyard: Scry 2. 1/1
Dragonlord Kolaghan 4BRLegendary Creature — Elder Dragon Flying, haste Other creatures you control have haste. Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life. 6/5
Vault Robber 1RCreature — Dwarf Rogue {1}, {T}, Exile a creature card from your graveyard: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 1/3
Curse of the Bloody Tome 2UEnchantment — Aura Curse Enchant player At the beginning of enchanted player's upkeep, that player mills two cards.
Raul, Trouble Shooter 1UBLegendary Creature — Zombie Mutant Rogue Once during each of your turns, you may cast a spell from among cards in your graveyard that were milled this turn. {T}: Each player mills a card. (They each put the top card of their library into their graveyard.) 1/4
Binding the Old Gods 2BGEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target nonland permanent an opponent controls. II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle. III — Creatures you control gain deathtouch until end of turn.
Fight or Flight 3WEnchantment At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
Jund Charm BRGInstant Choose one — • Exile target player's graveyard. • Jund Charm deals 2 damage to each creature. • Put two +1/+1 counters on target creature.
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