M:tG card similarity search
· Land
As you create your deck, circle two of the colors below. Cryptic Spires enters the battlefield tapped. {T}: Add one mana of either of the circled colors.
Name | Mana | Type | Text |
---|---|---|---|
Galadhrim Guide | 3G | Creature — Elf Scout | When Galadhrim Guide enters the battlefield, scry 2. 3/4 |
Homarid Shaman | 2UU | Creature — Homarid Shaman | {U}: Tap target green creature. 2/1 |
Serra's Sanctum | Legendary Land | {T}: Add {W} for each enchantment you control. | |
Lavaclaw Reaches | Land | Lavaclaw Reaches enters the battlefield tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land. | |
Radiant Flames | 2R | Sorcery | Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell. |
Ichor Elixir | 4 | Artifact | If you would roll one or more planar dice, instead roll that many planar dice plus one and ignore one. {T}: Add {C}{C}. |
Jareth, Leonine Titan | 3WWW | Legendary Creature — Cat Giant | Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn. {W}: Jareth gains protection from the color of your choice until end of turn. 4/7 |
Armored Guardian | 3WU | Creature — Cat Soldier | {1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn. {1}{U}{U}: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.) 2/5 |
Metal Fatigue | 2W | Instant | Tap all artifacts. |
Vodalian Arcanist | 1U | Creature — Merfolk Wizard | {T}: Add {C}. Spend this mana only to cast an instant or sorcery spell. 1/3 |