Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cryptoplasm

1UU · Creature — Shapeshifter

At the beginning of your upkeep, you may have Cryptoplasm become a copy of another target creature, except it has this ability. 2/2

Similar cards

Color identity:
NameManaTypeText
Volatile Chimera 2RCreature — Elemental Chimera Before you shuffle your deck to start the game, you may reveal this card from your deck and exile three or more creature cards you drafted that aren't in your deck. {1}{R}: Choose a card at random you exiled with cards named Volatile Chimera. Volatile Chimera becomes a copy of that card, except it has this ability. 3/2
Ajani's Mantra 1WEnchantment At the beginning of your upkeep, you may gain 1 life.
Sphinx of Foresight 2UUCreature — Sphinx You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep. Flying At the beginning of your upkeep, scry 1. 4/4
See Double 2UUInstant This spell can't be copied. Choose one. If an opponent has eight or more cards in their graveyard, you may choose both. • Copy target spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) • Create a token that's a copy of target creature.
Ashnod the Uncaring 2UBRLegendary Creature — Human Artificer Deathtouch Whenever you activate an ability of an artifact or creature that isn't a mana ability, if one or more permanents were sacrificed to activate it, you may copy that ability. You may choose new targets for the copy. (Sacrificing an artifact for mana to activate an ability doesn't count.) 1/4
Frost Walker 1UCreature — Elemental When Frost Walker becomes the target of a spell or ability, sacrifice it. 4/1
Tawnos, Urza's Apprentice URLegendary Creature — Human Artificer Haste {U}{R}, {T}: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. (Mana abilities can't be targeted.) 1/3
Topdeck the Halls 3RWEnchantment Decorated cards in your hand have miracle {S}. (Decorated cards include premiums, promos, and cards with alternate frames or art.) At the beginning of your upkeep, if you control twelve or more decorated permanents, you win the game.
Irenicus's Vile Duplication 3USorcery Create a token that's a copy of target creature you control, except the token has flying and it isn't legendary.
Chance Encounter 2RREnchantment Whenever you win a coin flip, put a luck counter on Chance Encounter. At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.
Page 13